ICU 50.1.2  50.1.2
Public Member Functions | Static Public Member Functions
icu::LEFontInstance Class Referenceabstract

This is a virtual base class that serves as the interface between a LayoutEngine and the platform font environment. More...

#include <LEFontInstance.h>

Inheritance diagram for icu::LEFontInstance:
icu::UObject icu::UMemory

Public Member Functions

virtual ~LEFontInstance ()
 This virtual destructor is here so that the subclass destructors can be invoked through the base class. More...
 
virtual const LEFontInstancegetSubFont (const LEUnicode chars[], le_int32 *offset, le_int32 limit, le_int32 script, LEErrorCode &success) const
 Get a physical font which can render the given text. More...
 
virtual const void * getFontTable (LETag tableTag) const =0
 This method reads a table from the font. More...
 
virtual const void * getFontTable (LETag tableTag, size_t &length) const
 This method reads a table from the font. More...
 
virtual le_bool canDisplay (LEUnicode32 ch) const
 This method is used to determine if the font can render the given character. More...
 
virtual le_int32 getUnitsPerEM () const =0
 This method returns the number of design units in the font's EM square. More...
 
virtual void mapCharsToGlyphs (const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, const LECharMapper *mapper, le_bool filterZeroWidth, LEGlyphStorage &glyphStorage) const
 This method maps an array of character codes to an array of glyph indices, using the font's character to glyph map. More...
 
virtual LEGlyphID mapCharToGlyph (LEUnicode32 ch, const LECharMapper *mapper, le_bool filterZeroWidth) const
 This method maps a single character to a glyph index, using the font's character to glyph map. More...
 
virtual LEGlyphID mapCharToGlyph (LEUnicode32 ch, const LECharMapper *mapper) const
 This method maps a single character to a glyph index, using the font's character to glyph map. More...
 
virtual LEGlyphID mapCharToGlyph (LEUnicode32 ch) const =0
 This method maps a single character to a glyph index, using the font's character to glyph map. More...
 
virtual void getGlyphAdvance (LEGlyphID glyph, LEPoint &advance) const =0
 This method gets the X and Y advance of a particular glyph, in pixels. More...
 
virtual le_bool getGlyphPoint (LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const =0
 This method gets the hinted X and Y pixel coordinates of a particular point in the outline of the given glyph. More...
 
virtual float getXPixelsPerEm () const =0
 This method returns the width of the font's EM square in pixels. More...
 
virtual float getYPixelsPerEm () const =0
 This method returns the height of the font's EM square in pixels. More...
 
virtual float xUnitsToPoints (float xUnits) const
 This method converts font design units in the X direction to points. More...
 
virtual float yUnitsToPoints (float yUnits) const
 This method converts font design units in the Y direction to points. More...
 
virtual void unitsToPoints (LEPoint &units, LEPoint &points) const
 This method converts font design units to points. More...
 
virtual float xPixelsToUnits (float xPixels) const
 This method converts pixels in the X direction to font design units. More...
 
virtual float yPixelsToUnits (float yPixels) const
 This method converts pixels in the Y direction to font design units. More...
 
virtual void pixelsToUnits (LEPoint &pixels, LEPoint &units) const
 This method converts pixels to font design units. More...
 
virtual float getScaleFactorX () const =0
 Get the X scale factor from the font's transform. More...
 
virtual float getScaleFactorY () const =0
 Get the Y scale factor from the font's transform. More...
 
virtual void transformFunits (float xFunits, float yFunits, LEPoint &pixels) const
 This method transforms an X, Y point in font design units to a pixel coordinate, applying the font's transform. More...
 
virtual le_int32 getAscent () const =0
 Get the font's ascent. More...
 
virtual le_int32 getDescent () const =0
 Get the font's descent. More...
 
virtual le_int32 getLeading () const =0
 Get the font's leading. More...
 
virtual le_int32 getLineHeight () const
 Get the line height required to display text in this font. More...
 
virtual UClassID getDynamicClassID () const
 ICU "poor man's RTTI", returns a UClassID for the actual class. More...
 
- Public Member Functions inherited from icu::UObject
virtual ~UObject ()
 Destructor. More...
 

Static Public Member Functions

static float fixedToFloat (le_int32 fixed)
 This is a convenience method used to convert values in a 16.16 fixed point format to floating point. More...
 
static le_int32 floatToFixed (float theFloat)
 This is a convenience method used to convert floating point values to 16.16 fixed point format. More...
 
static UClassID getStaticClassID ()
 ICU "poor man's RTTI", returns a UClassID for this class. More...
 

Detailed Description

This is a virtual base class that serves as the interface between a LayoutEngine and the platform font environment.

It allows a LayoutEngine to access font tables, do character to glyph mapping, and obtain metrics information without knowing any platform specific details. There are also a few utility methods for converting between points, pixels and funits. (font design units)

An instance of an LEFontInstance represents a font at a particular point size. Each instance can represent either a single physical font, or a composite font. A composite font is a collection of physical fonts, each of which contains a subset of the characters contained in the composite font.

Note: with the exception of getSubFont, the methods in this class only make sense for a physical font. If you have an LEFontInstance which represents a composite font you should only call the methods below which have an LEGlyphID, an LEUnicode or an LEUnicode32 as one of the arguments because these can be used to select a particular subfont.

Subclasses which implement composite fonts should supply an implementation of these methods with some default behavior such as returning constant values, or using the values from the first subfont.

Stable:
ICU 3.0

Definition at line 81 of file LEFontInstance.h.

Constructor & Destructor Documentation

virtual icu::LEFontInstance::~LEFontInstance ( )
virtual

This virtual destructor is here so that the subclass destructors can be invoked through the base class.

Stable:
ICU 2.8

Member Function Documentation

virtual le_bool icu::LEFontInstance::canDisplay ( LEUnicode32  ch) const
virtual

This method is used to determine if the font can render the given character.

This can usually be done by looking the character up in the font's character to glyph mapping.

The default implementation of this method will return TRUE if mapCharToGlyph(ch) returns a non-zero value.

Parameters
ch- the character to be tested
Returns
TRUE if the font can render ch.
Stable:
ICU 3.2
float icu::LEFontInstance::fixedToFloat ( le_int32  fixed)
inlinestatic

This is a convenience method used to convert values in a 16.16 fixed point format to floating point.

Parameters
fixed- the fixed point value
Returns
the floating point value
Stable:
ICU 2.8

Definition at line 533 of file LEFontInstance.h.

le_int32 icu::LEFontInstance::floatToFixed ( float  theFloat)
inlinestatic

This is a convenience method used to convert floating point values to 16.16 fixed point format.

Parameters
theFloat- the floating point value
Returns
the fixed point value
Stable:
ICU 2.8

Definition at line 538 of file LEFontInstance.h.

virtual le_int32 icu::LEFontInstance::getAscent ( ) const
pure virtual

Get the font's ascent.

Returns
the font's ascent, in points. This value will always be positive.
Stable:
ICU 3.2
virtual le_int32 icu::LEFontInstance::getDescent ( ) const
pure virtual

Get the font's descent.

Returns
the font's descent, in points. This value will always be positive.
Stable:
ICU 3.2
virtual UClassID icu::LEFontInstance::getDynamicClassID ( ) const
virtual

ICU "poor man's RTTI", returns a UClassID for the actual class.

Stable:
ICU 3.2

Implements icu::UObject.

virtual const void* icu::LEFontInstance::getFontTable ( LETag  tableTag) const
pure virtual

This method reads a table from the font.

Note that in general, it only makes sense to call this method on an LEFontInstance which represents a physical font - i.e. one which has been returned by getSubFont(). This is because each subfont in a composite font will have different tables, and there's no way to know which subfont to access.

Subclasses which represent composite fonts should always return NULL.

Parameters
tableTag- the four byte table tag. (e.g. 'cmap')
Returns
the address of the table in memory, or NULL if the table doesn't exist.
Stable:
ICU 2.8
virtual const void* icu::LEFontInstance::getFontTable ( LETag  tableTag,
size_t &  length 
) const
inlinevirtual

This method reads a table from the font.

Note that in general, it only makes sense to call this method on an LEFontInstance which represents a physical font - i.e. one which has been returned by getSubFont(). This is because each subfont in a composite font will have different tables, and there's no way to know which subfont to access.

Subclasses which represent composite fonts should always return NULL.

This version sets a length, for range checking.

Parameters
tableTag- the four byte table tag. (e.g. 'cmap')
length- ignored on entry, on exit will be the length of the table if known, or -1 if unknown.
Returns
the address of the table in memory, or NULL if the table doesn't exist.
Internal:
Do not use. This API is for internal use only.

Definition at line 185 of file LEFontInstance.h.

References getFontTable().

Referenced by getFontTable().

virtual void icu::LEFontInstance::getGlyphAdvance ( LEGlyphID  glyph,
LEPoint advance 
) const
pure virtual

This method gets the X and Y advance of a particular glyph, in pixels.

Parameters
glyph- the glyph index
advance- the X and Y pixel values will be stored here
Stable:
ICU 3.2
virtual le_bool icu::LEFontInstance::getGlyphPoint ( LEGlyphID  glyph,
le_int32  pointNumber,
LEPoint point 
) const
pure virtual

This method gets the hinted X and Y pixel coordinates of a particular point in the outline of the given glyph.

Parameters
glyph- the glyph index
pointNumber- the number of the point
point- the point's X and Y pixel values will be stored here
Returns
TRUE if the point coordinates could be stored.
Stable:
ICU 2.8
virtual le_int32 icu::LEFontInstance::getLeading ( ) const
pure virtual

Get the font's leading.

Returns
the font's leading, in points. This value will always be positive.
Stable:
ICU 3.2
virtual le_int32 icu::LEFontInstance::getLineHeight ( ) const
virtual

Get the line height required to display text in this font.

The default implementation of this method returns the sum of the ascent, descent, and leading.

Returns
the line height, in points. This vaule will always be positive.
Stable:
ICU 3.2
virtual float icu::LEFontInstance::getScaleFactorX ( ) const
pure virtual

Get the X scale factor from the font's transform.

The default implementation of transformFunits() will call this method.

Returns
the X scale factor.
See Also
transformFunits
Stable:
ICU 3.2
virtual float icu::LEFontInstance::getScaleFactorY ( ) const
pure virtual

Get the Y scale factor from the font's transform.

The default implementation of transformFunits() will call this method.

Returns
the Yscale factor.
See Also
transformFunits
Stable:
ICU 3.2
static UClassID icu::LEFontInstance::getStaticClassID ( )
static

ICU "poor man's RTTI", returns a UClassID for this class.

Stable:
ICU 3.2
virtual const LEFontInstance* icu::LEFontInstance::getSubFont ( const LEUnicode  chars[],
le_int32 offset,
le_int32  limit,
le_int32  script,
LEErrorCode success 
) const
virtual

Get a physical font which can render the given text.

For composite fonts, if there is no single physical font which can render all of the text, return a physical font which can render an initial substring of the text, and set the offset parameter to the end of that substring.

Internally, the LayoutEngine works with runs of text all in the same font and script, so it is best to call this method with text which is in a single script, passing the script code in as a hint. If you don't know the script of the text, you can use zero, which is the script code for characters used in more than one script.

The default implementation of this method is intended for instances of LEFontInstance which represent a physical font. It returns this and indicates that the entire string can be rendered.

This method will return a valid LEFontInstance unless you have passed illegal parameters, or an internal error has been encountered. For composite fonts, it may return the warning LE_NO_SUBFONT_WARNING to indicate that the returned font may not be able to render all of the text. Whenever a valid font is returned, the offset parameter will be advanced by at least one.

Subclasses which implement composite fonts must override this method. Where it makes sense, they should use the script code as a hint to render characters from the COMMON script in the font which is used for the given script. For example, if the input text is a series of Arabic words separated by spaces, and the script code passed in is arabScriptCode you should return the font used for Arabic characters for all of the input text, including the spaces. If, on the other hand, the input text contains characters which cannot be rendered by the font used for Arabic characters, but which can be rendered by another font, you should return that font for those characters.

Parameters
chars- the array of Unicode characters.
offset- a pointer to the starting offset in the text. On exit this will be set the the limit offset of the text which can be rendered using the returned font.
limit- the limit offset for the input text.
script- the script hint.
success- set to an error code if the arguments are illegal, or no font can be returned for some reason. May also be set to LE_NO_SUBFONT_WARNING if the subfont which was returned cannot render all of the text.
Returns
an LEFontInstance for the sub font which can render the characters, or NULL if there is an error.
See Also
LEScripts.h
Stable:
ICU 3.2
virtual le_int32 icu::LEFontInstance::getUnitsPerEM ( ) const
pure virtual

This method returns the number of design units in the font's EM square.

Returns
the number of design units pre EM.
Stable:
ICU 2.8
virtual float icu::LEFontInstance::getXPixelsPerEm ( ) const
pure virtual

This method returns the width of the font's EM square in pixels.

Returns
the pixel width of the EM square
Stable:
ICU 2.8
virtual float icu::LEFontInstance::getYPixelsPerEm ( ) const
pure virtual

This method returns the height of the font's EM square in pixels.

Returns
the pixel height of the EM square
Stable:
ICU 2.8
virtual void icu::LEFontInstance::mapCharsToGlyphs ( const LEUnicode  chars[],
le_int32  offset,
le_int32  count,
le_bool  reverse,
const LECharMapper mapper,
le_bool  filterZeroWidth,
LEGlyphStorage glyphStorage 
) const
virtual

This method maps an array of character codes to an array of glyph indices, using the font's character to glyph map.

The default implementation iterates over all of the characters and calls mapCharToGlyph(ch, mapper) on each one. It also handles surrogate characters, storing the glyph ID for the high surrogate, and a deleted glyph (0xFFFF) for the low surrogate.

Most sublcasses will not need to implement this method.

Parameters
chars- the character array
offset- the index of the first character
count- the number of characters
reverse- if TRUE, store the glyph indices in reverse order.
mapper- the character mapper.
filterZeroWidth- TRUE if ZWJ / ZWNJ characters should map to a glyph w/ no contours.
glyphStorage- the object which contains the output glyph array
See Also
LECharMapper
Stable:
ICU 3.6
virtual LEGlyphID icu::LEFontInstance::mapCharToGlyph ( LEUnicode32  ch,
const LECharMapper mapper,
le_bool  filterZeroWidth 
) const
virtual

This method maps a single character to a glyph index, using the font's character to glyph map.

The default implementation of this method calls the mapper, and then calls mapCharToGlyph(mappedCh).

Parameters
ch- the character
mapper- the character mapper
filterZeroWidth- TRUE if ZWJ / ZWNJ characters should map to a glyph w/ no contours.
Returns
the glyph index
See Also
LECharMapper
Stable:
ICU 3.6
virtual LEGlyphID icu::LEFontInstance::mapCharToGlyph ( LEUnicode32  ch,
const LECharMapper mapper 
) const
virtual

This method maps a single character to a glyph index, using the font's character to glyph map.

The default implementation of this method calls the mapper, and then calls mapCharToGlyph(mappedCh).

Parameters
ch- the character
mapper- the character mapper
Returns
the glyph index
See Also
LECharMapper
Stable:
ICU 3.2
virtual LEGlyphID icu::LEFontInstance::mapCharToGlyph ( LEUnicode32  ch) const
pure virtual

This method maps a single character to a glyph index, using the font's character to glyph map.

There is no default implementation of this method because it requires information about the platform font implementation.

Parameters
ch- the character
Returns
the glyph index
Stable:
ICU 3.2
virtual void icu::LEFontInstance::pixelsToUnits ( LEPoint pixels,
LEPoint units 
) const
virtual

This method converts pixels to font design units.

Parameters
pixels- X and Y pixel
units- set to X and Y font design units
Stable:
ICU 3.2
virtual void icu::LEFontInstance::transformFunits ( float  xFunits,
float  yFunits,
LEPoint pixels 
) const
virtual

This method transforms an X, Y point in font design units to a pixel coordinate, applying the font's transform.

The default implementation of this method calls getScaleFactorX() and getScaleFactorY().

Parameters
xFunits- the X coordinate in font design units
yFunits- the Y coordinate in font design units
pixels- the tranformed co-ordinate in pixels
See Also
getScaleFactorX
getScaleFactorY
Stable:
ICU 3.2
virtual void icu::LEFontInstance::unitsToPoints ( LEPoint units,
LEPoint points 
) const
virtual

This method converts font design units to points.

Parameters
units- X and Y design units
points- set to X and Y points
Stable:
ICU 3.2
virtual float icu::LEFontInstance::xPixelsToUnits ( float  xPixels) const
virtual

This method converts pixels in the X direction to font design units.

Parameters
xPixels- pixels in the X direction
Returns
font design units in the X direction
Stable:
ICU 3.2
virtual float icu::LEFontInstance::xUnitsToPoints ( float  xUnits) const
virtual

This method converts font design units in the X direction to points.

Parameters
xUnits- design units in the X direction
Returns
points in the X direction
Stable:
ICU 3.2
virtual float icu::LEFontInstance::yPixelsToUnits ( float  yPixels) const
virtual

This method converts pixels in the Y direction to font design units.

Parameters
yPixels- pixels in the Y direction
Returns
font design units in the Y direction
Stable:
ICU 3.2
virtual float icu::LEFontInstance::yUnitsToPoints ( float  yUnits) const
virtual

This method converts font design units in the Y direction to points.

Parameters
yUnits- design units in the Y direction
Returns
points in the Y direction
Stable:
ICU 3.2

The documentation for this class was generated from the following file: