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Using the Displace operator


Figure 27

The Displace operator takes as inputs a mesh variable and a vector variable and a displacement multiplier value. For each node in the mesh, the Displace operator adds the vector field defined at that node to the node's coordinates. Before adding the vector to the mesh, VisIt multiplies the vector by the displacement multiplier so the effects of the vector field can be exaggerated. To set a new value for the displacement multiplier, type a new value into the Displacement multiplier text field in the Displace operator attributes window (see figure). To set the name of the vector variable that VisIt uses to displace the mesh, select a new vector variable from the Displacement variable variable button.