Video Window object. More...
#include <gpac/color.h>
Public Attributes | |
u32 | x |
u32 | y |
u32 | w |
u32 | h |
The video window object represents a rectangle in framebuffer coordinate system
u32 GF_Window::x |
left-most coordinate of the rectangle
u32 GF_Window::y |
top-most coordinate of the rectangle
u32 GF_Window::w |
width of the rectangle
u32 GF_Window::h |
height of the rectangle