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SoTextureCoordinateReflectionMap Class Reference
[Node Classes]

The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.This node is usually used along with a SoCubeMapTexture node... More...

#include <Inventor/nodes/SoTextureCoordinateReflectionMap.h>

Inheritance diagram for SoTextureCoordinateReflectionMap:
SoTextureCoordinateFunction SoNode SoFieldContainer SoBase

List of all members.

Public Member Functions

 SoTextureCoordinateReflectionMap (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void pick (SoPickAction *action)
virtual void callback (SoCallbackAction *action)

Static Public Member Functions

static void initClass (void)

Protected Member Functions

virtual ~SoTextureCoordinateReflectionMap ()

Detailed Description

The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.

This node is usually used along with a SoCubeMapTexture node...

FIXME: more doc.

FILE FORMAT/DEFAULTS:

    TextureCoordinateReflectionMap {
    }

Constructor & Destructor Documentation

SoTextureCoordinateReflectionMap::SoTextureCoordinateReflectionMap ( void   ) 

Constructor.

SoTextureCoordinateReflectionMap::~SoTextureCoordinateReflectionMap (  )  [protected, virtual]

Destructor.


Member Function Documentation

void SoTextureCoordinateReflectionMap::initClass ( void   )  [static]

Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoTextureCoordinateFunction.

void SoTextureCoordinateReflectionMap::doAction ( SoAction action  )  [virtual]

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

void SoTextureCoordinateReflectionMap::GLRender ( SoGLRenderAction action  )  [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

void SoTextureCoordinateReflectionMap::pick ( SoPickAction action  )  [virtual]

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

void SoTextureCoordinateReflectionMap::callback ( SoCallbackAction action  )  [virtual]

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.


The documentation for this class was generated from the following files:

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